Fire and Frost has released patch 1.08 for Of Ash and Steel, tackling performance issues and adding several new features.
The biggest technical change is a major memory optimization. RAM usage has been cut by nearly half, VRAM consumption significantly reduced, and the game now takes up 10 GB less storage. Crash-on-load issues — particularly when entering cities — have been resolved, and loading times from the main menu are roughly twice as fast.
A new first-person immersive mode is now available, toggled by holding Tab. The team originally planned a hybrid approach — first-person exploration, third-person for everything else — but testing convinced them to go all-in on a full first-person experience for all activities.
Other additions include active map markers that appear on the compass, an alternative aiming mode where Tristan attacks in the direction of the camera rather than toward the locked target, full Steam Deck support, and improved gamepad support with known controller bugs fixed.
A new Crypt altar with six candles has been added near the ruined village by the King's Brother — a difficulty slider of sorts. Each candle increases enemy strength and health regeneration in exchange for more XP from combat. Candles can be extinguished to revert the changes.
Upcoming Patches
Patch 1.09 will focus on three areas: enemy AI improvements to close off exploitable tactics and make combat more challenging; bug fixes for the remaining known quest issues; and a balance rework to keep gold valuable throughout the game and prevent difficulty from dropping sharply in chapter three. The studio plans to discuss balance changes with the community on Discord before finalizing them.
Of Ash and Steel is available on PC via Steam.
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