This is my honest review of The Sims 4 base game, without all the DLCs, additional content, and so on. You're probably thinking, "Why are you doing a review of The Sims 4 base game? This was released in 2014”.
Well, The Sims 4 has been alive, well, barely alive, for the last 9 years. The game has received so many updates to the base game it feels like a totally different experience than it was upon launch. On launch, it was a controversial disaster.
I mean, it still is a bit of a controversial disaster, but they've made a lot of effort to try and make it feel like a much better game. And I haven't really seen any reviews of The Sims 4 base game out there that have covered all these changes, so I thought it would be only fair to actually do a review of The Sims 4 base game based on all of these updates.
Advantage
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Flexible Build Mode
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Regular Updates
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Wide Range of Customization Options
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Large Fan Base
Disadvantages
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Expensive DLCs
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Occasional Bugs and Glitches
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Dry Live Play Mode
The Sims 4 has three modes: Create a Sim mode, where you create your characters, build mode, where you build the house that they live in, and then you've got the live mode.
Create a Sim mode in The Sims 4 is actually really good. Definitely not the best character creator I've seen in my life, but it's very intuitive with the ability to click and drag anything as well as tons of presets.
Over the years, the game's had a lot of free clothing updates. When the game first came out, all of the outfits were horrendous. Luckily, we have some free extra outfits which aren't as horrendous. I'd say like about still 80% of CAS in The Sims 4 is pretty bad, though. I kind of feel like this was done deliberately to entice you to buy packs.
I don't know how you feel about that. Men's clothing, I'd say, is particularly bad. Enjoy dressing your male Sims as fun dads, as that's the only look that you get out of the base game. Kids, toddlers, and infants will actually get a lot of quite good stuff. I think toddlers do look a little bit weird, especially the hair meshes, but for the most part, I honestly think the base game was enough for kids' stuff. I don't feel like you need any packs to add to that, which is maybe an unpopular opinion but true for me.
The Sims 4 is a very diverse game with tons of customization options. I feel like you can reasonably create any kind of person you using the base game alone. You definitely can't make really pretty Sims, and it does almost feel impossible to find anything that doesn't look like a little bit strange. I feel like you can kind of tell the clothes were made by people who are good at designing meshes in games but not good at fashion if that makes sense.
In CAS, you can choose up to three personality traits. Definitely not enough, in my opinion. The traits that you do choose don't really have much of an impact on gameplay, either, to be honest. For example, if you select a Sim to have a good trait and they do good things, it puts them in a happy mood. But if you give your Sim the evil trait and you make them do bad things, it also puts them in a happy mood.
Both Sims are happy whether they're good or bad, and happiness has the exact same gameplay consequences, so there's not really that much depth to any Sims 4 traits, in my opinion. It's a little bit of a dead feature.
Building in The Sims 4 is very, very easy. In previous Sims games, building was almost like a very niche thing that a small amount of people did, but most didn't bother. In The Sims 4, it's really accessible to everyone. With a bit of practice, you can make a lot of different kinds of builds.
The base game actually comes with a huge amount of stuff to build with, too. So, I own every single Sims 4 pack, so almost all of my builds are a total mass of all different things from different packs, but most of the fundamental stuff I use in almost every single build is like a base game object because the base game is very versatile.
As with Create a Sim mode, the build mode has been updated over the years with additions such as a pool tool, platforms, curved walls, as well as many new objects to decorate with. The base game is kind of split into two main styles: a Louisiana American style and a desert style. There are many different things in many different styles, although it does kind of feel like a jack-of-all-trades approach because there are a lot of different things from a variety of styles in the base game but not enough to create an entire coherent build.
Although I feel like the Sims 4 base game build mode itself is superb, even if you don't own any of the packs, it's still very, very fun.
The Sims 4 has three worlds in the base game. Willow Creek is the main world that you all going to live in, the vanilla American suburban neighborhood, so you can live out your basic white picket fence fantasy lifestyle. Yes, I'm calling you out because you know it's true. There's Oasis Springs, which is like a big desert world, basically. I'd say it's a little bit more modern. And then we've got Newcrest. It was added as an update after many players complained that there weren't enough lots in Willow Creek and Oasis Springs.
They complained that the worlds were really tiny, especially compared to The Sims 3's huge open worlds and the fact that you could even create your own world in The Sims 3. So Newcrest was added to overcompensate for that, although it comes with no lots. It's totally empty, and none of us can be bothered to build lots for every single lot in this world, so it's pretty much just like dead space. It's a paperweight world, basically.
Now, the problem with all of the Sims 4 worlds is like this closed-world closing neighborhood system. It's not an open world like The Sims 3, so if you want to travel between lots, you must go through a loading screen. Before you go into the loading screen, you actually have to wait for the loading screen to load. Then after the loading screen, you also load into the world. After it's loaded, there, it's like a three-stage loading process. You do have access to the general small neighborhood area around you, although there's nothing going on because it's like a closed-world system. So there's no incentive really to explore the world around you, and there's not really anything to do. There's a lot of set dressing in The Sims 4 worlds that you can look at, but you can't touch.